

This is used for non-breakable objects and behaves equivalently to Type 1. This is used for complex breakable objects.ĭrawDistance1, DrawDistance2, DrawDistance3 Name of the texture dictionary without extension.ĭraw distance in units (one for each mesh, only the first is actually used).

Name of the model file without extension. Id, ModelName, TxdName, DrawDistance, Flags, TimeOn, TimeOff Id, ModelName, TxdName, MeshCount, DrawDistance1, DrawDistance2, DrawDistance3, Flags, TimeOn, TimeOff Id, ModelName, TxdName, MeshCount, DrawDistance1, DrawDistance2, Flags, TimeOn, TimeOff Id, ModelName, TxdName, MeshCount, DrawDistance, Flags, TimeOn, TimeOff Vehicles cannot plan accordingly, for example, if there is any type of road blockage."īut this new system will allow the NPCs to react to situations in real-time and plan new routes if their current one is blocked.Format GTA III – Liberty City Stories tobj This can result in very late detection of potential issues and no high level knowledge of `this road is blocked ` instead, the system only indicates that there's something in my way to be avoided. This is done every frame for each entity and no knowledge of the previous frame is used. This involves, each frame, checking the local environment for any potential obstructions (vehicles, pedestrians, objects), building up a view of that obstruction from the local vehicle (creating a `front facing` polygon which is a list of points/lines that the vehicle will need to avoid in order to not hit the obstruction), generating information about the road the vehicle is on so they can avoid going off-road into buildings and finally generating and detecting the best steering angle to avoid all the obstructions. This is explained in the patent, with it stating that, "As an additional drawback, conventional systems relied almost entirely on local traffic avoidance for NPCs to avoid collisions. The patent describes a new system that will allow NPCs to act intelligently and react to situations and hazards in real-time. Rockstars Games has applied to patent a new technology called "System and Method for Virtual Navigation in a Gaming Environment".
